Jia-wei Chiou (邱家瑋)
Web site @ Computer Graphics & Multimedia lab., NTUST
M9309004@mail.ntust.edu.tw
Automatic 3D Solid Texture
Synthesis from a 2D Image
由二維影像形成三維材質之自動合成系統
Texture synthesis, especially 2 dimensional (2D) image texture synthesis, is a common problem which interests many Computer Graphics researchers. But texture synthesis in 3 dimensional (3D) data or even higher dimension has been less discussed. In this thesis, we demonstrate an algorithm which employs a probability model and borrows the idea from visual hull to automatically generate 3D solid textures from a single image. |
材質合成(texture synthesis)為電腦圖學(computer graphics)之熱門研究領域。多數材質合成之研究成果專注於處理二維影像,對較複雜之三維或更高維度之材質合成研究較少。本篇論文以由單張二維影像特徵合成三維材質為題;由二維影像統計資料建立機率模型,進而以此機率模型控制三維材質之合成過程,並利用視覺外型(visual hull)技術為固態材質建模。 |
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Key words: texture synthesis, solid texture, probability model, visual hull |
關鍵字:材質合成、三維材質、固態材質、機率模型、視覺外型 |
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Thesis submitted [PDF] & Slides for oral exam [PPS] | ||
Full videos: [bunny] [horse] [cube] |
Improved results with Cross Section ThresHolding | ||
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Images: [bunny
(Figure 4-6)] [horse (Figure
4-7)] [cube (Figure 4-8)] Full videos: [bunny] [horse] [cube] |
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